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Language: en
Pages: 601
Pages: 601
Type: BOOK - Published: 2020-02-04 - Publisher: MIT Press
A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to
Language: en
Pages: 427
Pages: 427
Type: BOOK - Published: 2021-08-02 - Publisher: Springer Nature
The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design a
Language: en
Pages: 275
Pages: 275
Type: BOOK - Published: 2016-08-17 - Publisher: Cambridge Scholars Publishing
In recent years, there has been growing interest in the use of games to enhance learning across multiple educational levels, and extensive research has shown th
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2018 - Publisher: New Literacies and Digital Epistemologies
Matthew Farber's Game-Based Learning in Action: How an Expert Affinity Group Teaches with Games showcases how one affinity group of K12 educators--known as "The
Language: en
Pages: 238
Pages: 238
Type: BOOK - Published: 2019-09-05 - Publisher: Springer Nature
This book explores the efficacy of game-based learning to develop university students’ skills and competencies. While writing on game-based learning has previ