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Language: en
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In the business world, "gamification", the use of game thinking and mechanics in non game contexts, is not just about badges, leaderboards, and avatars. Gamific
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"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl
Language: en
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Type: BOOK - Published: 2006 - Publisher: Course Technology
Learn how to take the skills and knowledge you use to make games for entertainment to make serious games: games for education, training, healing, and more. "Ser
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Type: BOOK - Published: 2017-03-03 - Publisher: Springer
With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful