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Language: en
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Type: BOOK - Published: 2016-08-02 - Publisher: Springer
This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th Internation
Language: en
Pages: 309
Pages: 309
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Language: en
Pages: 320
Pages: 320
Type: BOOK - Published: 2006-01-31 - Publisher: Routledge
An exploration of the implications of developments in artificial intelligence for social scientific research, which builds on the theoretical and methodological
Language: en
Pages: 174
Pages: 174
Type: BOOK - Published: 1994 - Publisher: University of Michigan Press
Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book repr
Language: en
Pages: 423
Pages: 423
Type: BOOK - Published: 2008-07-04 - Publisher: National Academies Press
Today's military missions have shifted away from fighting nation states using conventional weapons toward combating insurgents and terrorist networks in a battl