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Language: en
Pages: 52
Pages: 52
Type: BOOK - Published: 2012 - Publisher: Mitchell Lane Publishers, Inc.
Babies crying, school bells ringing, cars roaring by, the ding signaling that a new text message has arrived . . . sounds are all around us, but how are they ma
Language: en
Pages: 258
Pages: 258
Type: BOOK - Published: 2022-10-27 - Publisher: Broadview Press
Written in an encouraging and accessible way, this textbook is about how to compose with sound—to make powerful soundwriting like podcast episodes, audio essa
Language: en
Pages: 706
Pages: 706
Type: BOOK - Published: 2007-10-16 - Publisher: Farrar, Straus and Giroux
Winner of the 2007 National Book Critics Circle Award for Criticism A New York Times Book Review Top Ten Book of the Year Time magazine Top Ten Nonfiction Book
Language: en
Pages: 423
Pages: 423
Type: BOOK - Published: 2021-12-30 - Publisher: CRC Press
Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never
Language: en
Pages: 74
Pages: 74
Type: BOOK - Published: 2018-03-22 - Publisher: Springer
This book serves as a guide to developing and designing the right sound to enhance a product’s identity, its use, its affordance and its acceptance by consume