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Language: en
Pages: 208
Pages: 208
Type: BOOK - Published: 1987 - Publisher: Indiana University Press
In Ernest Games Carl Lindahl recovers a folkloric world long hidden from readers of Chaucer. Lindahl is the first critic to demonstrate how the poem reflects th
Language: en
Pages: 241
Pages: 241
Type: BOOK - Published: 2015-07-29 - Publisher: Springer
The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from th
Language: en
Pages: 697
Pages: 697
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders
To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Language: en
Pages: 270
Pages: 270
Type: BOOK - Published: 2013-06-20 - Publisher: Springer Science & Business Media
This book provides new theoretical insights to our understanding of play as a cultural activity. All chapters address play and playful activities from a cultura
Language: en
Pages: 216
Pages: 216
Type: BOOK - Published: 2016-04-22 - Publisher: Routledge
Playing the Canterbury Tales addresses the additions, continuations, and reordering of the Canterbury Tales found in the manuscripts and early printed editions