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Language: en
Pages: 187
Pages: 187
Type: BOOK - Published: 2017-10-27 - Publisher: MIT Press
An engaging examination of how video game design can create strong, positive emotional experiences for players—with examples from popular, indie, and art game
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2013 - Publisher: Nova Science Publishers
The idea that such pervasive and ever-growing immersion in digital gaming affects gamers real life seems obvious and is the focus of this volume. A wide range o
Language: en
Pages: 364
Pages: 364
Type: BOOK - Published: 2015-09-25 - Publisher: Academic Press
Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions.
Language: en
Pages: 338
Pages: 338
Type: BOOK - Published: 2016-11-02 - Publisher: Springer
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective compu
Language: en
Pages: 204
Pages: 204
Type: BOOK - Published: 2021 - Publisher: Peter Lang Us
In an engaging and readable tone, Farber explores key research about games and SEL. Teachers, game designers, and experts from CASEL, the Fred Rogers Center, Gr