Related Books
Language: en
Pages: 611
Pages: 611
Type: BOOK - Published: 2014-02-19 - Publisher: John Wiley & Sons
This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering
Language: en
Pages: 471
Pages: 471
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press
A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, f
Language: en
Pages: 694
Pages: 694
Type: BOOK - Published: 2012-06-14 - Publisher: Springer Science & Business Media
Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity
Language: en
Pages: 283
Pages: 283
Type: BOOK - Published: 2020-07-15 - Publisher: CRC Press
The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming acro
Language: en
Pages: 601
Pages: 601
Type: BOOK - Published: 2020-02-04 - Publisher: MIT Press
A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to