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Language: en
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Pages: 601
Type: BOOK - Published: 2020-02-04 - Publisher: MIT Press
A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to
Language: en
Pages: 496
Pages: 496
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global
Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor
Language: en
Pages: 1462
Pages: 1462
Type: BOOK - Published: 2011-04-30 - Publisher: IGI Global
"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2017 - Publisher: Nova Science Publishers
At a time when digital games are becoming much more commonly used in classrooms, this book provides a much-needed guide to different forms and applications of d
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2014 - Publisher: New Literacies and Digital Epistemologies
This book is a field guide on how to implement game-based learning and «gamification» techniques to everyday teaching. It is a survey of best practices aggreg