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This book aims to further a debate about aspects of "playing" and "gaming" in connection with history. Reaching out to academics, professionals and students ali
Handbook of Digital Public History
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Authors: Serge Noiret
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Type: BOOK - Published: 2022-04-04 - Publisher: Walter de Gruyter GmbH & Co KG

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This handbook provides a systematic overview of the present state of international research in digital public history. Individual studies by internationally ren
System and Technology Advancements in Distance Learning
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Authors: Kumar, Vive (k)
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Type: BOOK - Published: 2012-08-31 - Publisher: IGI Global

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With the ever-increasing usage of distance learning programs in academia, the need for well-designed automated systems has become vital to the success of open a
History in Games
Language: en
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Authors: Martin Lorber
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Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that e
Teaching the Middle Ages through Modern Games
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Authors: Robert Houghton
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Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every