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Type: BOOK - Published: 2006-08-04 - Publisher: John Wiley & Sons
The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networ
Language: en
Pages: 375
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Type: BOOK - Published: 2013-12-20 - Publisher: Packt Publishing Ltd
An easy-to-follow, tutorial manner that uses the learning-by-example approach. If you are a developer who wants to start making multiplayer games with the Unity
Language: en
Pages: 332
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Type: BOOK - Published: 2017-07 - Publisher: Ithare.com Website Gmbh
Trying to develop your own multiplayer online game can be overwhelming, especially as information on multiplayer specifics is very scarce. The nine-volume Devel
Language: en
Pages: 576
Pages: 576
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This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL back-end database for storing