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OpenGL Programming for the X Window System
Language: en
Pages: 582
Authors: Mark J. Kilgard
Categories: Computers
Type: BOOK - Published: 1996 - Publisher: Addison-Wesley Professional

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SGI's X Windows graphics expert explains how to construct real and useful 3D applications using OpenGL and X, and how to tightly integrate OpenGL applications w
OpenGL Programming on Mac OS X
Language: en
Pages: 494
Authors: Robert P. Kuehne
Categories: Computers
Type: BOOK - Published: 2007-12-17 - Publisher: Pearson Education

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The Mac has fully embraced OpenGL throughout its visual systems. In fact, Apple's highly efficient, modern OpenGL implementation makes Mac OS X one of today's b
OpenGL Programming Guide
Language: en
Pages: 708
Authors: Mason Woo
Categories: Computers
Type: BOOK - Published: 1997 - Publisher: Addison Wesley Publishing Company

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Explaining how graphics programs using Release 1.1, the latest release of OpenGL, this book presents the overall structure of OpenGL and discusses in detail eve
OpenGL Programming for Windows 95 and Windows NT
Language: en
Pages: 300
Authors: Ron Fosner
Categories: Computers
Type: BOOK - Published: 1997 - Publisher: Addison-Wesley Professional

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Ron Fosner provides tips and teaches techniques enabling Windows programmers to optimize OpenGL performance on the Windows platform. Topics include model and vi
OpenGL Programming Guide
Language: en
Pages: 1489
Authors: Dave Shreiner
Categories: Computers
Type: BOOK - Published: 2013-03-19 - Publisher: Addison-Wesley

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Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality com