Prototyping Augmented Reality

Prototyping Augmented Reality
Author :
Publisher : John Wiley & Sons
Total Pages : 525
Release :
ISBN-10 : 9781118180075
ISBN-13 : 1118180070
Rating : 4/5 (070 Downloads)

Book Synopsis Prototyping Augmented Reality by : Tony Mullen

Download or read book Prototyping Augmented Reality written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-09-20 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it. Guides you through the emerging technology of Augmented Reality (AR) Shows you how to use 3D data with the Processing programming environment and other languages to create AR prototypes for the web, smartphones, Macs, and PCs Helps 3D artists and designers who want to move into the AR market but don't have programming skills Covers the essentials of 3D programming, creating objects for an AR library, building and exporting 3D models, and much more Explains how to interactively link 3D to physical, virtual, and streaming environments Author Tony Mullen is both an artist and a programmer and perfectly suited to explain how to bridge these two worlds, as he so deftly does in Prototyping with Augmented Reality.


Prototyping Augmented Reality Related Books

Prototyping Augmented Reality
Language: en
Pages: 525
Authors: Tony Mullen
Categories: Computers
Type: BOOK - Published: 2011-09-20 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize i
Virtual and Mixed Reality
Language: en
Pages: 663
Authors: Randall Shumaker
Categories: Computers
Type: BOOK - Published: 2009-07-15 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly w
Sketching User Experiences: Getting the Design Right and the Right Design
Language: en
Pages: 445
Authors: Bill Buxton
Categories: Computers
Type: BOOK - Published: 2010-07-28 - Publisher: Morgan Kaufmann

DOWNLOAD EBOOK

Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people wit
Design, User Experience, and Usability. Design for Contemporary Interactive Environments
Language: en
Pages: 744
Authors: Aaron Marcus
Categories: Computers
Type: BOOK - Published: 2020-07-10 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22n
Virtual, Augmented and Mixed Reality. Design and Interaction
Language: en
Pages: 674
Authors: Jessie Y. C. Chen
Categories: Computers
Type: BOOK - Published: 2020-07-10 - Publisher: Springer Nature

DOWNLOAD EBOOK

The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR