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Written from an animator's point of view, this guide introduces readers to working with new computer animation systems. Includes all major techniques, from scan
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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.
Guide to Computer Animation
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Type: BOOK - Published: 2012-11-12 - Publisher: CRC Press

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Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artist
Character Animation: 2D Skills for Better 3D
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Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four l
Guide to Computer Animation
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Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artist