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The Middle Ages in Computer Games
Language: en
Pages: 373
Authors: Robert Houghton
Categories: Games & Activities
Type: BOOK - Published: 2024-11-05 - Publisher: Boydell & Brewer

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Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach
Teaching the Middle Ages through Modern Games
Language: en
Pages: 230
Authors: Robert Houghton
Categories: History
Type: BOOK - Published: 2022-10-24 - Publisher: Walter de Gruyter GmbH & Co KG

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Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every
Playing the Middle Ages
Language: en
Pages: 289
Authors: Robert Houghton
Categories: History
Type: BOOK - Published: 2023-08-24 - Publisher: Bloomsbury Publishing

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The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many
Digital Gaming Re-imagines the Middle Ages
Language: en
Pages: 313
Authors: Daniel T. Kline
Categories: Games & Activities
Type: BOOK - Published: 2013-09-11 - Publisher: Routledge

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Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to t
Pleasure and Leisure in the Middle Ages and Early Modern Age
Language: en
Pages: 766
Authors: Albrecht Classen
Categories: History
Type: BOOK - Published: 2019-08-05 - Publisher: Walter de Gruyter GmbH & Co KG

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Jan Huizinga and Roger Caillois have already taught us to realize how important games and play have been for pre-modern civilization. Recent research has begun