3D Game Programming All in One

3D Game Programming All in One
Author :
Publisher : Cengage Learning
Total Pages : 1152
Release :
ISBN-10 : 1435457447
ISBN-13 : 9781435457447
Rating : 4/5 (447 Downloads)

Book Synopsis 3D Game Programming All in One by : Kenneth C. Finney

Download or read book 3D Game Programming All in One written by Kenneth C. Finney and published by Cengage Learning. This book was released on 2012-12-03 with total page 1152 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION is perfect for anyone interested in learning the skills and processes involved in making 3D games. This new edition of the bestselling book shows you how to design and create every aspect of a fully featured game using the Torque 3D game engine. Starting with an introduction to game programming, this comprehensive book provides an overview of the gaming industry, game engines, programming, 3D concepts, texturing and modeling, and even audio engineering. After all the techniques are presented, you will use your new skills and the material on the DVD to create a game. The DVD contains everything you need to create a complete game, including all of the TorqueScript source code in sample and final form, the Torque 3D Tools Demo game engine, MilkShape 3D for 3D player and item modeling, The Gimp 2 for texture and image manipulation, Audacity for sound editing and recording, UVMapper for performing UV unwrapping tasks, and Torsion, the Integrated Development Environment tool for TorqueScript code.


3D Game Programming All in One Related Books

3D Game Programming All in One
Language: en
Pages: 1152
Authors: Kenneth C. Finney
Categories: Computers
Type: BOOK - Published: 2012-12-03 - Publisher: Cengage Learning

DOWNLOAD EBOOK

3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION is perfect for anyone interested in learning the skills and processes involved in making 3D games. This new editio
Game Programming All in One
Language: en
Pages: 990
Authors: Bruno Miguel Teixeira de Sousa
Categories: Computers
Type: BOOK - Published: 2002 - Publisher: Course Technology

DOWNLOAD EBOOK

Teaches the basics of C++ programming and covers basic program flow, statements, and functions. Covers basic program flow, statements, functions, pointers, and
Advanced 3D Game Programming All in One
Language: en
Pages: 620
Authors: Kenneth C. Finney
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Course Technology

DOWNLOAD EBOOK

Covers 3D game programming, art and design. Written for intermediate to advanced level game programmers, this book uses the Torque Game Engine to show readers h
Game Programming All in One
Language: en
Pages: 854
Authors: Jonathan S. Harbour
Categories: Computers
Type: BOOK - Published: 2007 - Publisher: Cengage Learning

DOWNLOAD EBOOK

This book gives aspiring game programmers the skills that are needed to create professional-quality games. Using the cross-platform Allegro game library, you'll
Game Character Animation All in One
Language: en
Pages: 542
Authors: Les Pardew
Categories: Art
Type: BOOK - Published: 2007 - Publisher: Course Technology

DOWNLOAD EBOOK

Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is abl