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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
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Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D ve
Essential Mathematics for Games and Interactive Applications
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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive
3D Game Engine Design
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The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since
Mathematics for Computer Graphics Applications
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"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mat