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Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2011 - Publisher: Course Technology
Índice abreviado: Why interactive fiction? 1. Understanding interactive fiction 2. Introducing the inform application 3. Creating a story world 4. Describing t
Language: en
Pages: 836
Pages: 836
Type: BOOK - Published: 2016-04-25 - Publisher: Que Publishing
Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring p
Language: en
Pages: 198
Pages: 198
Type: BOOK - Published: 2013-06-17 - Publisher: Routledge
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practic
Language: en
Pages: 615
Pages: 615
Type: BOOK - Published: 2012-12-12 - Publisher: New Riders
As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even gre
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.