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Language: en
Pages: 436
Pages: 436
Type: BOOK - Published: 2003 - Publisher: Wordware Publishing, Inc.
A handbook for game development with coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing
Language: en
Pages: 408
Pages: 408
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting
Language: en
Pages: 305
Pages: 305
Type: BOOK - Published: 2012-09-10 - Publisher: CRC Press
Computer games are big business - tens of billions of dollars are spent annually by the worldwide video games market. The cost of producing video games has ball
Language: en
Pages: 979
Pages: 979
Type: BOOK - Published: 2005 - Publisher:
Based on the curriculum guidelines of the IGDA, this is the first book to survey all aspects of the theory and practice of game development and design. Key topi
Language: en
Pages: 484
Pages: 484
Type: BOOK - Published: 2014 - Publisher: Jones & Bartlett Publishers
Updated to reflect the rapidly evolving game development landscape, industry veteran Heather Chandler continues to educate game enthusiasts on the procedures an