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Language: en
Pages: 277
Pages: 277
Type: BOOK - Published: 2010-04-12 - Publisher: Springer Science & Business Media
It was a pleasure to provide an introduction to a new volume on user experience evaluation in games. The scope, depth, and diversity of the work here is amazing
Language: en
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Pages: 285
Type: BOOK - Published: 2015-06-04 - Publisher: Springer
Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design
Language: en
Pages: 277
Pages: 277
Type: BOOK - Published: 2010-08-14 - Publisher: Springer
It was a pleasure to provide an introduction to a new volume on user experience evaluation in games. The scope, depth, and diversity of the work here is amazing
Language: en
Pages: 490
Pages: 490
Type: BOOK - Published: 2020-04-06 - Publisher: Springer Nature
This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers a
Language: en
Pages: 400
Pages: 400
Type: BOOK - Published: 2008-08-12 - Publisher: CRC Press
Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (