The Ludotronics Game Design Methodology

The Ludotronics Game Design Methodology
Author :
Publisher : CRC Press
Total Pages : 423
Release :
ISBN-10 : 9781000925432
ISBN-13 : 1000925439
Rating : 4/5 (439 Downloads)

Book Synopsis The Ludotronics Game Design Methodology by : J. Martin

Download or read book The Ludotronics Game Design Methodology written by J. Martin and published by CRC Press. This book was released on 2023-08-24 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book supports readers to transition to more advanced independent game projects by deepening their understanding of the concept development process. It covers how to make concepts sufficiently viable, ambitious, and innovative to warrant the creation of a polished prototype in preparation of a publisher pitch. The book is divided into six sections. After a brief tutorial (Preliminary Phase), readers embark on a journey along the book’s methodology. They travel through successive conceptual phases (Preparations, Procedures, Processes, and Propositions); advance through levels and action beats in each of these phases; master challenges (conceptual tasks) and overcome level bosses (design decisions) that become successively harder; collect items (fulfilled documentation tasks); and “win” the game by having progressed from a raw, initial idea to a full-fledged, polished game treatment. Additional resources for the book are available at ludotronics.net. This book is designed to support junior and senior year BA or MA students in game design programs, as well as novice indie developers and those in the early stages of their game design career.


The Ludotronics Game Design Methodology Related Books

The Ludotronics Game Design Methodology
Language: en
Pages: 423
Authors: J. Martin
Categories: Computers
Type: BOOK - Published: 2023-08-24 - Publisher: CRC Press

DOWNLOAD EBOOK

This book supports readers to transition to more advanced independent game projects by deepening their understanding of the concept development process. It cove
Narratives Crossing Boundaries
Language: en
Pages: 369
Authors: Joachim Friedmann
Categories: Social Science
Type: BOOK - Published: 2023-09-30 - Publisher: transcript Verlag

DOWNLOAD EBOOK

As the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory
Gamification and Industry 4.0
Language: en
Pages: 97
Authors: Lars Konzack
Categories: Business & Economics
Type: BOOK - Published: 2024-11-05 - Publisher: Taylor & Francis

DOWNLOAD EBOOK

Gamification and Industry 4.0 are two concepts that each in their own right have sparked attention. Gamification as a way to use game elements in non-game activ
Ludotronics
Language: en
Pages:
Authors: J. Martin
Categories:
Type: BOOK - Published: 2019 - Publisher:

DOWNLOAD EBOOK

Beginner's Guide to ZBrush
Language: en
Pages: 0
Authors: 3dtotal Publishing
Categories: Computer art
Type: BOOK - Published: 2017-12 - Publisher: Beginner's Guide

DOWNLOAD EBOOK

Beginner's Guide to ZBrush is an essential resource for newcomers to this powerful software, packed with detailed instructions and tutorials.