Torque 3D Game Development Cookbook
Author | : David Wyand |
Publisher | : Packt Publishing Ltd |
Total Pages | : 639 |
Release | : 2013-01-01 |
ISBN-10 | : 9781849693554 |
ISBN-13 | : 1849693552 |
Rating | : 4/5 (552 Downloads) |
Download or read book Torque 3D Game Development Cookbook written by David Wyand and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.